A downloadable game add-on

Three sets of optional rules to expand Iron Valley by M. Kirin (https://mkirin.itch.io/iron-valley)

Contests: System for playing out more detailed scenes within a day.

Skilled Friends: Altered heart events, allowing your friends to help you around the Valley.

Key Items: Allows for dedicating resources to the improvement of items and infrastructure.

Requires Iron Valley to be usable. Not an official supplement for Iron Valley, just a couple rules I've played with and thought people might enjoy

Inspiration: Iron Valley (self explanatory), Starforged (scene mechanics)

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorDreamer
GenreRole Playing
Tagsironsworn, iron-valley, No AI, Solo RPG, Tabletop role-playing game

Download

Download
Iron Valley Optional Rules.pdf 4.8 MB

Comments

Log in with itch.io to leave a comment.

(1 edit)

This may sound odd, and even power gamey, but how do skills apply to contests? I only ask because you yourself mention in the pdf that contests are partially made to simulate (non lethal) combat in the game and I wanted to explore that, but it wouldn't be fun to build a competitive fighter if skills did nothing, or close to nothing in contests. Also you referenced showing off skills in contests and I wanted to ask you if you didn't mean skills as defined by Iron Valley what did you mean? Also, I did consider just playing Ironsworn, but I like to tinker, and I feel more confident making Iron Valley skills, than Ironsworn assets.

Yep, you can use your default Iron Valley skills during challenges! It's not specified because, well, none of the moves in Iron Valley specify to add skills. They apply to any action rolls you make!

Thank you for the clarification!

(+4)

If nothing else, I’m definitely going to use the scene mechanics here. I’ve been meaning to try using Iron Valley to write out a screenplay (basically like a tv series), and this is a godsend.

Thanks :)

(+5)

M. Kirin Approved 👍✨

(+3)

:D